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Master of Winds [ZNR - 68]
$0.40
Flying
When Master of Winds enters the battlefield. draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
Rarity: Rare
#: 68
Card Type: Creature, Creature — Sphinx Wizard
Card Color: U
Casting Cost: {2}{U}{U}